Open Qmin  0.8.0
GPU-accelerated Q-tensor-based liquid crystal simulations
Functions
energyMinimizerFIRE.cu File Reference
#include "energyMinimizerFIRE.cuh"
Include dependency graph for energyMinimizerFIRE.cu:

Functions

__global__ void gpu_update_velocity_FIRE_kernel (dVec *d_velocity, dVec *d_force, scalar alpha, scalar scaling, int N)
 
bool gpu_update_velocity_FIRE (dVec *d_velocity, dVec *d_force, scalar alpha, scalar scaling, int N)
 velocity = (1-a)velocity +a*scaling*force More...