Open Qmin  0.8.0
GPU-accelerated Q-tensor-based liquid crystal simulations
Classes
gpuarray.h File Reference
#include "std_include.h"
#include <cuda_runtime.h>
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Classes

struct  access_location
 A structure for declaring where we want to access data. More...
 
struct  data_location
 A structure for declaring where the current version of the data is. More...
 
struct  access_mode
 A structure for declaring how we want to access data (read, write, overwrite?) More...
 
class  GPUArray< T >
 A class for handling data simultaneously on the CPU and GPU. More...
 
class  ArrayHandle< T >
 A mechanism for accessing data in GPUArray objects's. More...
 
class  GPUArray< T >
 A class for handling data simultaneously on the CPU and GPU. More...