Open Qmin
0.8.0
GPU-accelerated Q-tensor-based liquid crystal simulations
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Classes | |
struct | access_location |
A structure for declaring where we want to access data. More... | |
struct | data_location |
A structure for declaring where the current version of the data is. More... | |
struct | access_mode |
A structure for declaring how we want to access data (read, write, overwrite?) More... | |
class | GPUArray< T > |
A class for handling data simultaneously on the CPU and GPU. More... | |
class | ArrayHandle< T > |
A mechanism for accessing data in GPUArray objects's. More... | |
class | GPUArray< T > |
A class for handling data simultaneously on the CPU and GPU. More... | |