Open Qmin
0.8.0
GPU-accelerated Q-tensor-based liquid crystal simulations
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#include "simpleModel.cuh"
Functions | |
__global__ void | gpu_move_particles_kernel (dVec *d_pos, dVec *d_disp, periodicBoundaryConditions Box, scalar scale, int N) |
bool | gpu_move_particles (dVec *d_pos, dVec *d_disp, periodicBoundaryConditions &Box, scalar scale, int N) |
pos += (scale)*disp, then put in box... done per thread More... | |