CellGPU
0.8.0
GPU-accelerated simulations of cells
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an updater with a noise source More...
#include <updaterWithNoise.h>
Public Member Functions | |
updaterWithNoise () | |
updaterWithNoise constructor | |
updaterWithNoise (bool rep) | |
updaterWithNoise constructor | |
virtual void | setReproducible (bool rep) |
Set whether the source of noise should always use the same random numbers. | |
void | reIndexRNG (GPUArray< curandState > &array) |
re-index the any RNGs associated with the e.o.m. | |
virtual void | Update (int timestep) |
The fundamental function that a controlling Simulation can call. | |
virtual void | performUpdate () |
The function which performs the update. | |
virtual void | set2DModel (shared_ptr< Simple2DModel > _model) |
virtual function to allow the model to be a derived class | |
void | setPeriod (int _p) |
set the period | |
void | setPhase (int _p) |
set the phase | |
virtual void | spatialSorting () |
allow for spatial sorting to be called if necessary... | |
virtual void | setGPU () |
Enforce GPU-only operation. This is the default mode, so this method need not be called most of the time. | |
virtual void | setCPU () |
Enforce CPU-only operation. Derived classes might have to do more work when the CPU mode is invoked. | |
int | getNdof () |
Get the number of degrees of freedom of the equation of motion. | |
void | setNdof (int _n) |
Set the number of degrees of freedom of the equation of motion. | |
virtual void | setDeltaT (Dscalar dt) |
allow all updaters to potentially implement an internal time scale | |
Public Attributes | |
shared_ptr< Simple2DModel > | model |
A pointer to a Simple2DModel that the updater acts on. | |
Protected Member Functions | |
void | reIndexArray (GPUArray< int > &array) |
Re-index cell arrays after a spatial sorting has occured. | |
void | reIndexArray (GPUArray< Dscalar > &array) |
why use templates when you can type more? | |
void | reIndexArray (GPUArray< Dscalar2 > &array) |
why use templates when you can type more? | |
Protected Attributes | |
noiseSource | noise |
A source of noise for the equation of motion. | |
int | Period |
The period of the updater... the updater will work every Period timesteps. | |
int | Phase |
The phase of the updater... the updater will work every Period timesteps offset by a phase. | |
bool | GPUcompute |
whether the updater does its work on the GPU or not | |
int | Ndof |
The number of degrees of freedom the equations of motion need to know about. | |
vector< int > | reIndexing |
a vector of the re-indexing information | |
an updater with a noise source