Open Qmin  0.8.0
GPU-accelerated Q-tensor-based liquid crystal simulations
Macros | Functions
velocityVerlet.cuh File Reference
#include "std_include.h"
#include <cuda_runtime.h>
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Macros

#define velocityVerlet_CUH
 

Functions

bool gpu_update_velocity (dVec *d_velocity, dVec *d_force, scalar deltaT, int N)
 velocity = velocity +0.5*deltaT*force More...
 
bool gpu_displacement_velocity_verlet (dVec *d_displacement, dVec *d_velocity, dVec *d_force, scalar deltaT, int N)
 displacement = dt*velocity + 0.5*dt^2*force More...
 

Macro Definition Documentation

◆ velocityVerlet_CUH

#define velocityVerlet_CUH