Open Qmin
0.8.0
GPU-accelerated Q-tensor-based liquid crystal simulations
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Macros | |
#define | HOSTDEVICE inline __attribute__((always_inline)) |
Functions | |
HOSTDEVICE void | computeBoundaryForce (const dVec &latticeSite, const dVec &boundarySite, const boundaryObject &bObj, dVec &force) |
compute the force on lattice site exerted by the boundary site More... | |
HOSTDEVICE scalar | computeBoundaryEnergy (const dVec &latticeSite, const dVec &boundarySite, const boundaryObject &bObj) |
compute the force on lattice site exerted by the boundary site More... | |
#define HOSTDEVICE inline __attribute__((always_inline)) |
HOSTDEVICE void computeBoundaryForce | ( | const dVec & | latticeSite, |
const dVec & | boundarySite, | ||
const boundaryObject & | bObj, | ||
dVec & | force | ||
) |
compute the force on lattice site exerted by the boundary site
these boundary force and energy functions use the information at the boundary site to pass additional information. For instance, given homeotropic anchoring the boundary site should have a q tensor which is Q^B = 3 S_0/2*(\nu^s \nu^s - \delta_{ab}/3), where \nu^s is the locally preferred director. For degenerate planar anchoring the boundary site should be, Q^B[0] = \hat{nu}_x Q^B[1] = \hat{nu}_y Q^B[2] = \hat{nu}_z where \nu^s = {Cos[[Phi]] Sin[[theta]], Sin[[Phi]] Sin[[theta]], Cos[[theta]]} is the direction to which the LC should try to be orthogonal
References boundaryObject::boundary, degeneratePlanar, homeotropic, boundaryObject::P1, boundaryObject::P2, scalar, and UNWRITTENCODE.
Referenced by landauDeGennesLC::computeBoundaryForcesCPU(), and gpu_qTensor_computeBoundaryForcesGPU_kernel().
HOSTDEVICE scalar computeBoundaryEnergy | ( | const dVec & | latticeSite, |
const dVec & | boundarySite, | ||
const boundaryObject & | bObj | ||
) |
compute the force on lattice site exerted by the boundary site
References boundaryObject::boundary, degeneratePlanar, homeotropic, boundaryObject::P1, boundaryObject::P2, scalar, TrQ2(), and UNWRITTENCODE.
Referenced by landauDeGennesLC::computeEnergyCPU(), and gpu_energyPerSite_kernel().